A (very experimental) project to bring WebGL to Svelte
The @sveltejs/gl project is a deprecated experimental project that aims to build scene graphs in a declarative manner using the Svelte framework. It is designed to provide a satisfying and productive way of building WebGL scene graphs without requiring extensive JavaScript knowledge. The project is still in development and not recommended for production use, as it lacks essential features and optimizations.
The @sveltejs/gl project is an experimental attempt to build declarative WebGL scene graphs using the Svelte framework. It aims to provide a lightweight and productive alternative to libraries like Three.js and regl, while leveraging their strengths. However, the project is still in development and lacks essential features and optimizations, making it unsuitable for production use. The project may be of interest to those interested in exploring different approaches to building WebGL scenes with Svelte.