WebTaleKit

screenshot of WebTaleKit
novel

A visual novel game engine written in JavaScript (TypeScript) that allows full customization of the UI.

Overview

WebTaleKit is an innovative visual novel game engine built with JavaScript and TypeScript, designed for developers who seek full control over their game's user interface. This powerful platform provides the tools necessary for creating compelling narratives with rich character interactions, making it an ideal choice for both seasoned developers and newcomers in the gaming industry.

With its customizable UI and flexible architecture, WebTaleKit empowers users to craft unique visual novels that stand out. Whether you're looking to develop an immersive story or create interactive experiences, this engine offers the framework you need to bring your vision to life.

Features

  • Full Customization of UI: Tailor every aspect of your game's interface to match your artistic vision and enhance user experience.
  • JavaScript & TypeScript Support: Leverage the strengths of modern programming languages to build robust and dynamic storytelling elements.
  • User-Friendly Interface: Simplifies the development process, making it accessible for developers of all skill levels.
  • Rich Narrative Capabilities: Supports complex branching dialogues and narrative structures to engage players deeply.
  • Cross-Platform Compatibility: Create games that can be played across various devices, reaching a broader audience.
  • Active Community and Support: Benefit from a vibrant community of developers and comprehensive resources for troubleshooting and inspiration.
novel
Novel

Novel is a Notion-style WYSIWYG editor built with Tiptap. It provides a beautiful, feature-rich text editing experience with slash commands, markdown support, and AI-powered writing assistance capabilities.

typescript
Typescript

TypeScript is a superset of JavaScript, providing optional static typing, classes, interfaces, and other features that help developers write more maintainable and scalable code. TypeScript's static typing system can catch errors at compile-time, making it easier to build and maintain large applications.