
C++ minimal entity-component system single header library
Mix is a minimal entity-component-system (ECS) that provides an implementation for managing game entities and components. It also includes features such as tags, groups, and rudimentary event handling. The code is well-documented and available under the MIT license.
Mix is a minimal ECS that provides developers with a lightweight solution for managing game entities and components. It includes features such as tags, groups, and rudimentary event handling, allowing for easy organization and communication within the game systems. The code is well-documented and available under the MIT license, making it accessible and versatile for developers to read, experiment, and use in their game projects.
