The Pokemon Awesome project utilizes PokeAPI GraphQL Beta for all Pokemon data and artwork sourced from PokeAPI sprites. The project is built using Next.js with TypeScript and Tailwind CSS Starter Template.
Next.js is a React-based web framework that enables server-side rendering, static site generation, and other powerful features for building modern web applications.
React is a widely used JavaScript library for building user interfaces and single-page applications. It follows a component-based architecture and uses a virtual DOM to efficiently update and render UI components
Tailwind CSS is a utility-first CSS framework that provides pre-defined classes for building responsive and customizable user interfaces.
Headless UI is a set of completely unstyled, fully accessible UI components for React, Vue, and Alpine.js that empower developers to build their own fully accessible custom UI components. Headless UI allows developers to focus on building accessible and highly functional user interfaces, without the need to worry about styling or layout.
ESLint is a linter for JavaScript that analyzes code to detect and report on potential problems and errors, as well as enforce consistent code style and best practices, helping developers to write cleaner, more maintainable code.
A website that uses GraphQL as a query language to manage data fetching and state management. This includes features such as a strongly typed schema, client-side caching, and declarative data fetching to streamline data management and optimize website performance.
PostCSS is a popular open-source tool that enables web developers to transform CSS styles with JavaScript plugins. It allows for efficient processing of CSS styles, from applying vendor prefixes to improving browser compatibility, ultimately resulting in cleaner, faster, and more maintainable code.
TypeScript is a superset of JavaScript, providing optional static typing, classes, interfaces, and other features that help developers write more maintainable and scalable code. TypeScript's static typing system can catch errors at compile-time, making it easier to build and maintain large applications.